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Comment Campaign Videos
by admin last modified Jun 01, 2015 11:28 PM
Posted by Hawke at February 13. 2013 Originally posted: November 24. 2012 Here I will announce when videos of the adventure sessions have been uploaded.   Uploaded the rough cut of the video from the first day of the campaign, for the character generation and such. http://youtu.be/8rSz_GpidWM 1 hour, 33 minutes, 33 seconds (edited down from 2.5 hours) Or you can skip to just the adventure segment here: http://youtu.be/JD3YV__dzL0 45 minutes
Located in Forum / Worlds of Beru Spokane Group 4 (And Online) / Campaign Videos
Characters
by admin published Jun 02, 2015
by Hawke — last modified Jan 28, 2015 02:01 PM — Here you will information about each of the Player Characters (PCs) as seen in the Spartan Show RPG broadcast sessions.
Located in Worlds of Beru / The Spartan Show - Adventurer's Guild Broadcasts
Blog Entry application/vnd.hhe.lesson-player Controversial [House Rules] Modifications to the Dungeons & Dragons 5th Edition Cantrips Core Rules
by admin published Jun 02, 2015 last modified Aug 17, 2015 07:50 PM — filed under:
Posted by Hawke at Oct 14, 2014 08:45 PM - Filed under: DnD, 5th Edition, game system, rules, Home brew, Dungeons & Dragons, rpg, D&D - One of my most controversial house rules for D&D 5th edition, is my overhaul of the cantrips.
Located in Users / Hawke / Hawke's Spokane RPG Blog
Currently Active RPG Groups in the Greater Spokane Area
by admin published May 31, 2015
by Hawke — last modified Jul 25, 2014 07:41 PM - If you know of, or are participating or planning a tabletop RPG in the greater Spokane / C'dA area, please post here (and on the spokanerpg.com website) to let others know.
Located in News
D&D 5 Review Part 1 - Dungeons & Dragons 5th Edition Review by RPG Research founder Hawke Robinson
by admin published May 31, 2015
by Hawke — last modified Jan 31, 2015 04:14 PM - Part 1 in a series of reviews of the new D&D 5th Edition (previous D&D Next) Players Handbook (PHB). After the terrible 4th edition, how does 5th edition compare? Same, better, or worse?
Located in News
Comment D&D 5th Edition - Toning down Cantrips
by admin last modified Jun 28, 2015 05:08 PM
Posted by Hawke at October 05. 2014 Attached as PDF for easier readability and print-ability *pdf file link is at end of this posting (scroll down). Hawke's Modifications to D&D; 5th Edition Cantrips In my opinion (such as it is), the cantrips in 5th edition are too powerful to be listed as cantrip/orison, and violate the original intent of cantrips when first introduced in the AD&D; 1st Edition Unearthed Arcana, “Cantrips are the magic spells learned and used by apprentice magic-users and illusionists during their long, rigorous, and tedious training for the craft of magic-use.” “Most cantrips are simple little spells of no great effect...” “All cantrips are 0 level, have a 1” range, have a generally small area of effect, require only soft, simple verbal and somatic components, and are cast in a very short time (1/10 to ½ segment). Only those which involve living creatures afford any saving throw.” “The effects of cantrips, and the people and items affected by them, radiate a very faint magical aura.” “Note that despite their simple components and short casting times, only two cantrips can be cast during any round by a single magic-user or apprentice.” - Unearthed Arcana, p 45, 1985. 5th Edition tried changing the definition of cantrips to “simple by powerful spells that characters can cast almost by rote” 5th Edition D&D; Player's Handbook p. 201, 2014. This of course didn't just start with 5th edition, but it was taken even further than previous editions and inflate their effects even more. Instead, I have taken the list from 5th edition, (this same exercise could also be applied to previous editions effectively too) removed all the spells that are “too powerful” to be cantrips and have the moved to 1st level, retaining as cantrips those that qualify to only “have 1” range, …. small area of effect”. If the cantrip was previously a 1st level spell, that is an automatic change back to first level spell isntead of cantrip. Additionally, I have brought back into the list those cantrips from the old UA, and that were the seeds for some great clever uses in ROLE-playing situations, including my personal favorite, firefinger. Criteria for deciding if a cantrip should be a 1st level spell instead: f the cantrip was previously a 1st (or other) level spell, then it is automatically switched back to 1st level. If the cantrip has information that increases its effectiveness when the spell caster is a higher level, then that also should become a spell instead. If the cantrip has more than a 1” range it should be considered as a possible candidate to become a first level spell instead. If the spell can stop or cause more than 1 hp of damage (any kind, including but not limited to non-lethal, psychic, lethal, etc.), then it should not be a cantrip.   Alternate rule: If the larger variety of cantrips you feel is not sufficient, as some people argue that having such powerful cantrips in 3rd through 5th edition help keep spell casters in the battle longer, whereas in the “old days” they would cast, especially at low level, 1 or 2 or 3 spells, and then be spent. That could be considered by some to be a valid point, but they have overcompensated with the cantrips beginning in 3rd edition and incrasingly inflated with 5th edition. To compensate for moving all the powerful cantrips (back) to first level, though 5th edition has already added additional first level spell slots for some classes, DM's may opt to allow 1 or 2 (or more, DM's discretion) additional spell casting slots at first level (only), to help them have a better start.   Cantrips Lists With notes whether to keep as cantrip or move to 1st level instead: If no mark in front, then it is a cantrip as per the 5th edition rules. → An → (arrow) indicates this cantrip should be treated as a 1st level spell (many/most of them were first level spells in previous versions of D&D;), rather than as a cantrip. ± If there is a ± (plus/minus) sign, this is a cantrip from other sources (such as AD&D; 1st Edition Unearthed Arcana) and can be optionally added (or not) depending on DM preferences. ² A numerical super script indicates a footnote number indicates some note for that spell that is recommended to be different than the default as listed in the 5th Edition Player's Handbook. ? A ? (question mark) indicates I am not fully decided on this spell, for not treat as cantrip, but might be modified in the future pending play testing and feedback from others. ¹ Source is Unearthed Arcana. ³ Source is D&D; 3.5 Player's Handbook. 3b Source is D&D; 3.5 Spell Compendium   Alphabetical Cantrips List (5th Edition Only) → Acid Splash → Blade Ward → Chill Touch → Dancing Lights ? Druidcraft → Eldritch Blast → Fire Bolt → Friends ? Guidance → Light Mage Hand → Mending ? Message → Minor Illusion → Poison Spray → Produce Flame Prestidigitation → Ray of Frost ? Resistance → Sacred Flame → Shocking Grasp Spare the Dying → Shillelagh ? Thaumaturgy ? True Strike → Vicious Mockery   Alphabetical Cantrips List (Complete) (5th Edition plus Unearth Arcana 1st Edition and others) → Acid Splash ±3b Amanuensis ±¹ Bee ±¹ Belch → Blade Wrd ±¹ Blink ±¹ Bluelight ±¹ Bug ±¹ Change ±¹ Chill → Chill Touch ±¹ Clean ±¹ Color ±¹ Colored Lights ±¹ Cough ±¹ Creak ±¹ Curdle ±¹ Dampen → Dancing Lights ±3b Dawn ±¹ Dim ±¹ Dirty ±¹ Distract ? Druidcraft ±¹ Dry ±¹ Dust ±¹ Dusty → Eldritch Blast ±¹ Exterminate → Fire Bolt ±¹ Firefinger ±¹ Flavor ±¹ Footfall → Friends ±¹ Freshen ±¹ Gather ±3b Ghost Harp ±³ Ghost Sound ±¹ Giggle ±¹ Gnats ±¹ Groan ? Guidance ±¹ Hairy ±¹ Haze ±¹ Hide ±¹ Knot ±³ Know Direction → Light Mage Hand ±¹ Mask → Mending ? Message ±3b Minor Disguise → Minor Illusion ±¹ Mirage ±¹ Moan ±¹ Mouse ±¹ Mute ±¹ Nod ±¹ Noise ±¹ Palm → Poison Spray ±¹ Polish → Produce Flame ±¹ Present Prestidigitation ±¹ Rainbow ±¹ Ravel ±¹ Rattle → Ray of Frost ? Resistance → Sacred Flame ±¹ Salt ±¹ Scratch ±¹ Shine → Shocking Grasp ±¹ Smokepuff ±¹ Sneeze ±¹ Sour Spare the Dying ±¹ Spice ±¹ Spider ±¹ Spill ±¹ Sprout → Shillelagh ±3b Silent Portal ±3b Sonic Snap ±3b Stick ±¹ Stitch ±¹ Sweeten ±¹ Tangle ±¹ Tap ±¹ Tarnish ? Thaumaturgy ±¹ Thump ±¹ Tie ? True Strike ±¹ Tweak ±¹ Twitch ±¹ Two-D'lusion ±¹ Unlock ±¹ Untie → Vicious Mockery ±¹ Warm ±¹ Whistle ±¹ Wilt ±¹ Wink ±¹ Wrap ±¹ Yawn Link to PDF of these rules: http://spokanerpg.com/archives/rules-mods/hawke-5th-edition-cantrips-modifications-20141005a.pdf/view Link to all the rules modifications: http://spokanerpg.com/archives/ rules-mods/
Located in Forum / RPG Rules Discussions / D&D 5th Edition - Toning down Cantrips
D&D 5th Edition House Rules by Hawke - Web Page Version 20141005a
by admin published Jun 21, 2015
Here is the webpage version of the PDF of my house rules for Dungeons & Dragons 5th edition, that I believe better balances the game system.
Located in Users / Hawke / Files
File PDF document D&D 5th Edition Player Character Sheet - Page 3 of 3 (Spells) - Modified Version 20141007a PDF
by admin last modified May 30, 2015 01:29 AM
Located in Users / Hawke / Files
File PDF document D&D 5th Edition Player Character Sheet - Page 2 of 3 - Modified Version 20141007a PDF
by admin last modified May 30, 2015 01:29 AM
Located in Users / Hawke / Files
Comment D&D 5th Edition Wednesday Evening Spokane Group
by admin last modified Jun 01, 2015 11:09 PM
Posted by Hawke at October 05. 2014 Here you will find the logs, rulings, and other information for Hawke's 5th Edition Dungeons & Dragons group in Spokane.
Located in Forum / RPG Group Discussions / D&D 5th Edition Wednesday Evening Spokane Group