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Arlen Brieg
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Jun 21, 2015
Northern Druid's Gate Commander...
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Hawke
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Worlds of Beru Draft
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Audience Interaction
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published
Jun 02, 2015
by Hawke — last modified Feb 17, 2015 02:55 PM — Here is information regarding options allowing the Spartan Show audience to interact and influence the Adventurer's Guild story.
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The Spartan Show - Adventurer's Guild Broadcasts
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beru map 1
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Nov 04, 2015 09:26 PM
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images
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beru map 1 rough labels 1 20141019a
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Nov 04, 2015 09:27 PM
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images
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Blog Collection
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May 30, 2015
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last modified
Nov 14, 2015 05:29 PM
Collection of all blog entries from the entire website.
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Blogs
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May 30, 2015
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Aug 16, 2015 04:33 AM
Section of the site that contains aggregation of blogs from various users, and various site-wide blog entries in one location.
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Jun 01, 2015 11:15 PM
Posted by Hawke at August 29. 2014
Brennan is running a regular group with GURPS 3rd edition with the WWII books. This particular group is comprised of Japanese soldiers: Marine Sniper 2x Combat Rifle Man Combat Engineerv
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RPG Group Discussions
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Brennan's GURPS World War 2 Japanese Campaign (Saturday evenings
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last modified
Jun 01, 2015 11:16 PM
Posted by Hawke at September 17. 2014
This thread will be posting the adventure information for the TOR RPG gaming group 3 with Brian and his family. We will be adventuring across the years of the Darkening of Mirkwood (second), and progressing over many years. Initially meeting just once per month, hopefully will work up to every other week.
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RPG Group Discussions
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Brian's The One Ring TOR RPG Group 3 (Fridays, every-other, 7:00 pm to 10:00 pm)
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Campaign Beginning
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published
Jun 21, 2015
Everyone is talking about threatening armada and forces building from Mordred across the seas.
Recently a portion of the dread armada encircled the seas around the port, and have cut off all traffic in the past 2 days.
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Worlds of Beru Draft
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Jun 01, 2015 11:28 PM
Posted by Hawke at February 13. 2013
Originally posted January 09. 2013
Here are the notes (public) from the campaign thus far.
Technical setup for web-based RPG sessions.
Google Plus Hangout for audio/video/text.
The group so far is as follows:
Joe Koenen → Wood Elf Ranger
Katy Koenen → Half Wood Elf Druid
Brennan Robinson → Sea Elf Bard -> Brennan quit shortly afterward.
Kesan H. → Human Barbarian
Drake → Human Wizard
Joe's Character Summary
Outer appearance:
Katy's Character Summary
Outer appearance:
Kesan's Character Summary
Outer appearance:
"Dothraki style" human barbarian
Drake's Character Summary
Outer appearance:
Campaign beginning
At the port city of Balcoth
A heavy fog is rolling in.
Everyone is talking about threatening armada and forces building from Mordred across the seas.
Recently a portion of the dread armada encircled the seas around the port, and have cut off all traffic in the past 2 days.
The players are meeting at the tavern. Numiens Inn & Tavern.
By various means (background stories), they have each been told to come to this place, at this time to meet with a contact: Human arrogant, disgusted with those around him.
Torschalan..
Dressed in white on white, with fine blue filigree. Very effeminate highish voice.
This contact is a representative of “my Lord”.
This is extra tricky in this particular part of the world for non-human characters. Folks in this town and the surrounding country side have a strong dislike of non-humans. So non-human PCs will have to be in disguise and/or hooded at all times.
The mission is several-fold
Get out of the country ASAP, avoiding the enemy units on the way, and avoid capture at all costs.
Take this sealed ivory scroll case with them.
Visit a small farming village to the northeast, Kesarnach, and check on the health and well-being of a Lady Dranara. (middle-eastern style woman). The village is at the feet (just west of) the Dragon Spine Mountains.
Give her the ivory case.
Follow her instructions after she opens the case. To go to a near mountain with her, there to speak with the Oracle.
6 through 9 not yet known by players.
The players hopped into (and some on) Torschalan's carriage, and fled the town. At the gates, they had to fight their way through.
Then they fled north on the King's Road, with some final pursuit and battle at full speed.
The killed and pushed off the final foes being dragged, and ran off into the night.
They then took a small side road to a cottage. They thought they would be safe there, but......
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Worlds of Beru Spokane Group 4 (And Online)
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Campaign Notes