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Jun 01, 2015 11:10 PM
Posted by Thurmin at October 22. 2014
Just discovered this game information. Is there a chance I can sit in for a session to seer if I'd be a fit for the group?
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D&D 5th Edition Wednesday Evening Spokane Group
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Jun 01, 2015 11:10 PM
Posted by Hawke at November 04. 2014
Glad you were able to join us!
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D&D 5th Edition Wednesday Evening Spokane Group
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Jun 01, 2015 11:07 PM
Posted by Hawke at September 24. 2014
Drake's Oriental Adventures weekly Thursday group, 6:00 pm to 10:00 pm. In the Whitworth / North Five Mile area. Currently has 4-5 participants. Running 1st Edition AD&D; OA. Potentially open to 1-2 more players. Has been running weekly since Spring 2014.
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Drake's Oriental Adventures Group - (Thursdays weekly 7:00 pm to 10:00 pm)
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Jun 01, 2015 11:07 PM
The group has traveled for weeks, slowly driving back the bandits from the Black Temple, shrinking their numbers. They are now in the canyon-wall-surrounded valley assaulting the Black Temple itself in the high mountains. This session should finish this arc, one way or the other.... But if they survive, the Samurai PC just found out that days ago that an assassin team was sent south to slay his Jito in retribution. Even if the party survives the fight with the temple, how can they get word, or get themselves south fast enough to protect the Samurai's Jito and his family?
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Drake's Oriental Adventures Group - (Thursdays weekly 7:00 pm to 10:00 pm)
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Hawke's Basic D&D Group (Mondays, every-other, 6:00 pm to 10:00 pm).
Posted by Hawke at September 17. 2014
This will post the adventure notes and progress for the group playing the old Basic D&D;, up through Expert, Companion, Masters, and finally Immortals levels.
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Hawke's Basic D&D Group
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Jun 01, 2015 11:08 PM
Posted by Hawke at September 24. 2014
Monday Basic D&D; (through to Immortals-level D&D;) evening group. Looking for players to begin at Basic D&D; campaign through Expert-level, Companion-level, Master-level, to Immortals-level. Game time 6:00 pm to 10:00 pm (adjustable +/- 1 hour as needed to best fit participants' schedule). Begins October 6th. Will meet on the FIRST and THIRD Monday of each month. Location: 1312 N. Monroe, Spokane, WA. Contact: (509) 481-5437 or join through the Meetup posting.
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Hawke's Basic D&D Group
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Posted by Hawke at October 01. 2014
Since several players stated Wednesday would work better than Monday, we're trying this for Wednesday instead. Here is the updated information: Forming new D&D; group. Will game on the First and Third Wednesday of Each Month. The first session is October 15th, 2014, and then every first and third Wednesday per month thereafter. From 7:00 pm to 10:00 pm ( can adjust, give or take an hour or so, to meet participants schedule needs if required). Will be in Spokane. Beginning at first level (Basic D&D; "Red Box" (1983) levels 1-3), and progress up through the Expert (levels 4-14), Companion (levels 15-25), Master (26-36), and Immortals levels over time. Emphasize R-O-L-E-playing (rich character background and story-driven) over R-O-L-L-playing (aka hack n' slash). Location directions: Red brick building with white trim and green awnings over windows. South of River City Music, and north of Hansen & Jaeger Funeral Home. Since it is after hours, you may need to knock on the front (west side) door for a volunteer to let you in.
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Hawke's Basic D&D Group
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Posted by Hawke at November 04. 2014
Nice to see this group caught some traction after rescheduling. Will have first session, Wednesday November 5th, 2014 6:00 pm to 9:00 pm.
I will be there at 5:00 pm to begin setting up. Please remember to knock on the west door since it will be after office hours.
This forum is where I will post information about rules, rulings, adventure log, etc.
Welcome aboard!
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Posted by Hawke at November 04. 2014
Character Creation Process Used
1. Roll Ability Scores
All rolls must be witnessed by DM.
Roll 3d6 (three six-sided dice) six times, in the order you roll them, assign them to the ability scores in order:
Strength (STR), Intelligence (INT), Wisdom (WIS), Dexterity (DEX), Constitution (CON), Charisma (CHA).
If your highest roll is below 9, start over and re-roll all scores (again in order).
If two or more scores are lower than 6, start over and re-roll all scores (again in order).
2. Choose a Class
Classess/Races Summary (remember "demi-human" races ARE classes in Basic D&D):
Human Classes
Class: Prime Requsite (PR):
Cleric Wisdom
Fighter Strength
Magic-User Intelligence
Thief Dexterity
Demi-Human Classes
Race/Class Minimum Score Primary Requisite (PR)
Dwarf Constitution 9 Strength
Elf Intelligence 9 Strength and Intelligence
Halfling Constitution 9 Strength and Dexterity
& Dexterity 9
3. Exchange Ability Score Points (if applicable/desired).
As detailed on page 49
4. Roll for Hit Points
Fighter = 1d8
Dwarf = 1d8
Cleric = 1d6
Elf = 1d6
Halfling = 1d6
Magic-User = 1d4
Thief = 1d4
5. Roll for Money
Roll 3d6 and multiply by 10. This is the number of gold pieces your character will begin with.
6. Buy Equipment
As per equipment lists on pages 39 through 47.
7. Calculate Armor Class, Write down Hit Roll Chart and Saving Throws.
Pages 50 - 51
8. Adjustments for Ability Scores
Page 51.
9. Provide Character with Alignment and Name.
Page 59.
All characters in this group must be either Lawful or Neutral alignment at the beginning of this adventure.
10. Prepare to Play!
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Posted by Hawke at November 04. 2014
Healing
Character heal 1 to 3 hit point naturally every 24 hours of FULL rest. (1 hit point per 8 hours of uninterrupted rest/sleep).
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