by
Hawke
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last modified
Sep 24, 2016 12:47 PM
Tuesday, May 24, 2016
This group prefers ROLE-players over ROLL-players, even though it is Rolemaster 2nd edition. :-)
UPDATE May 21st, now accepting a new player to fill an empty seat.
Remember I record all my game sessions with audio & video. If you are not comfortable with being recorded, you will not want to participate in my groups.
This campaign setting began development and use in the early 1980s. I moved to Spokane in 2004. This is the 7th Spokane group in this setting.
This group has been playing this campaign since October 2015. When we are short player(s), this group plays either Twilight 2000 or Stargate SG-1 RPG.
Worlds of Beru is my home brewed multi-verse heroic (must be "good aligned" in behavior) campaign setting of " The Worlds of Beru " with the standard start in the Port City of Balchoth.
The wiki for this setting can be found here: http://spokanerpg.com/beru
It takes 4+ hours, especially for those new to the system, to complete creation of the Rolemaster 2nd Edition characters with rich story backgrounds. Here are the PCs.
Jacob = Northron Great Man, Beastmaster (non-identical twin to Ryan's character).
Justin = Regnum Sapientium Common Man, Rogue, now on his own quest.
Dawn = Mist Elf, Shaman. Returned to the mists.
Drake = Aridian Human, Bard. Infected by a strand of Cthulhu.
Heather = Hobbit, Duelist
Ryan = Northron Great Man, Beastmaster (non-identical twin to Jacob's character).
Created by Michael (now played by Heather) = Ruru, of the Shattered Isles, an Intelligent Baboon, Burglar/Dancer.
Game sessions are now Tuesdays, 6:00 pm to 10:00 pm at Hawke's House in Game Room #1 (of up to 7 game areas not counting the offices or the planned RPG Trailer - http://rpgtrailer.com that I am saving up to build).
Due to meetups short space for comments on events, and poor forum system, most details on the adventure will be found here: http://spokanerpg.com/forum/worlds-of-beru-group-7
Located in
Forum
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Worlds of Beru Spokane Group 7
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Group 7, 2016 Updates
by
Hawke
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last modified
Sep 24, 2016 12:58 PM
Back in April (real-world time), the group finally met with the Oracle. Here are what she shared...
(With Heavy Greek Accent) She goes into glassy-eyed stare, the pupils of her eyes disappear and only the whites of her eyes are seen, but they glow with a slight greenish-purple tint! Her voice sounds as though echoing from some great distance away.
“You have all become ensnared, in matters far beyond your ken. Your time is measured in days, weeks, & months, not more than years of three.
Only if the lands of the Thinking Man are saved by then, can the lady hope one day to regain her lands of birth, and through this, the rest achieve their dreams.
You must awaken the sleeping rebel,” (looking at all the party) “The warrior-goddess. She will serve as guide, & lead you to others 4, that may raise & unite. But beware the jealousy of the father's spouse!
So First, The Hero who was, for the people of the World of Ice, Twain might rescue from. (Looks at the twins) If they heed the watching Dragon vain, But lo! Beware the guardian unseen. The sleeping Brunhildë. She will serve as guide to the future, and unite, The Gods & The People of the North.
Second, A Hero who is, Of the forgotten people of the World of Sands, 'The shadow of the desert mouse.' Help him defeat the mind-killer” (figurative and literal, his fears & a mind-flayer?) He first will unite the Arid Lands, & with your help, their world himself become Their God.
Third, The lady of the dry lands must marry. A Hero to be, of the people of the rising sun, Ieyasu of Okazaki Castle. They will unite the East, And their Son may one day, save the shining Sun from the abyss.
Fourth, Another Hero to be, of the people of the broken lands, The man-child who will overturn the Naha Stone. Through blood he will unite the South.
Finally, The Hero who never was, of the people from the world yet to be, Abd El-Krim Lost in the Mists, who has heard The Song of Arda, if found, He will bring those from beyond, and unite these all.
If all this comes to pass, the first waves, of the dark tide, will be turned aside.
Not one land, but many will be saved, for a time. Not one world, but many, will have a brief respite. Not just this time, but the future, will birth a new past.
But the darkness within is still growing. If you fail, the past that was will come to be.
The darkness within will spill forth, all in this world, and many beyond will become the servants & slaves, of the darkness I see ruling many worlds & times.”
Oracle regarding Richsire's Goals Ricshire wants to find means of eliminating fear of water and disability from weather. And information on the Drow priestess responsible for the raid that killed Ricshire's village.
You will find the answer to both your desires in the places you fear most to go. South, and south, across and under the seas yet farther south. Where once was frozen, Through the realm of glory that once was, but now is nest for the greatest seeds of darkness. There your greatest crippling, if you overcome, you will find the strength to suffer no more, could save those who have not yet perished, and more...
Oracle regarding Jehan's Cthulhu bond.
“If you do not that which is hard” (looking at the rest of the group), “and fail that which I will tell you, then all I saw of darkness, will be but a pale shadow, compared to what will be under The Great One.
That which holds the First, A touch to your heart, If you survive the rift, will break the bond of The Great One.”
Regarding Jehan's goals: Under the greatest kingdom that ever was, immersed in Ulmo's element, Echoes of the greatest music that ever was or ever shall be, could be found and brought forth unto the the world through thee.
Located in
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Worlds of Beru Spokane Group 7
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Group 7, 2016 Updates
by
Hawke
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last modified
Sep 24, 2016 01:02 PM
(Real World date: 20160705)
Some game-time group events update overview:
The PC's succeeded in finding Brunhilde, persuaded the dragon guardian, and defeated the unseen guardian. The Hobbit, Ricshire awoke Brunhilde, and she is now beholden to him.
Their Next Goal Travel to the far northlands, between the Northrons, the North Elves, north of Aridia. There is a high mountain, in the lands of the greatest of the Frost Giants, in Jotunheim, with the Rainbo Bridge to the lands of the gods, Asgard. Get Brunhilde there and meet father (Wanderer/Odin).
Goal: Get Brunhillde to Jotunheim and the Rainbow Bridge to Asgard.
After that, head to the lands of sands in the far south of Aridia (and gateway to Arakis/Dune).
(Dates are game time, not real-world time):
Day 77, November 10 th
Cave at waterfall, hunker down until Spring.
Fluff acquires familiar as Ebony – Alpine Chough, bird.
Spring Equinox March 20th.
April 5th, resume travel.
April 7th hit where bridge was.
April 18th reached 14k summit above Frost Giant.
April 20th gets to little elongated valley. (Day 166).
April 21st, Day 167 Scout out Frost Giant cave.
Located in
Forum
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Worlds of Beru Spokane Group 7
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Group 7, 2016 Updates