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Comment Re: Cryptomancer Group 1 by Hawke, last updated: Sep 25, 2016 10:01 PM
I am looking to begin scheduling this group to resume some time in October. We could use 1-2 more players potentially.
Comment Re: Cryptomancer Group 1 by Hawke, last updated: Sep 25, 2016 10:01 PM
The first session, we completed about 3/4ths of the character generation in about 2.5 hours. We're still reading as we go, so the 400+ page rulebook is a bit daunting, but not poorly laid out. We are planning a second session when I get a chance to finish reading the book, and we can finish the section on magic/spells, then will begin a short scenario. We might have 1 or 2 seats open by then, so if interested, keep your eyes open in the next week or so. Happy Gaming!
Comment Cryptomancer Group 1 by Hawke, last updated: Sep 25, 2016 10:00 PM
August 3, 2016 · 9:00 PM NOTE: To get a feel for level of interest, if full, please join the waitlistto let me know if others might be interested in joining future sessions and/or forming other groups. The creator of the recently released Cryptomancy RPG sent me some copies to play test.  http://cryptorpg.com/  This is an RPG that uses a fantasy setting to help participants learn the basics of InfoSec in a fun RPG-focused way. It is first and foremost an RPG, and has the secondary benefit of the learning that can be applied in the real world.  This is ideal for my background as a retired CTO/CIO & InfoSec consultant and published InfoSec researcher:  • https://www.sans.org/security-resources/malwarefaq/pptp-vpn.php •  http://techtalkhawke.com/news/did-google-leave-out-pptp-for-chrome-os-because-of-my-paper •  http://hawkenterprising.com/i-t I will also be discussing this game (and our experiences so far), at the upcoming monthly 2600 meeting this Friday 5:00 pm - http://www.spokane2600.org We will be learning this game from scratch. Right now I only have a few PDF copies (which will be on tablets), but a couple of hard copy books are on the way for future sessions.  We will learn together about this game's campaign setting, how to make characters, and how to play the game. Of course my strong background in InfoSec will mean I can further enhance the experience and challenges (once I get a hang of the system).  The first session is scheduled for Wednesday, August 3rd, 2016 from 9:00 pm to after midnight (as needed). It will be mostly making characters, and learning the background of the setting, and setting up the first adventure. If people aren't too tired, we'll try to squeeze in a quick first "scene" to see how the basic play mechanics work. This game system uses their own rules system, it is not directly based on another generic system (such as D&D, GURPS, BRP, etc.). I will be posting review information, and adventure updates (if any) on the Spokane RPG website (in the associated forum and/or blog): http://www.spokanerpg.com NOTE/REMINDER: I record most of my game sessions (audio & video), as part of my ongoing accumulation of research data. This particular group may be posted on youtube, or at the very least shared with the game creator(s) for feedback on the game. If you are not comfortable with this, you will not want to be in this group. UPDATE: This group has already filled up for now. After we get the hang of the system/setting, if it is liked well enough for more sessions, I may open up some more seats later. Happy Gaming!  -Hawke  
Forum Worlds of Beru Spokane Group 7 by Hawke, last updated: Sep 25, 2016 09:57 PM
This group is electing to use Rolemaster 2 rules to play in my home-brewed Worlds of Beru campaign, using the standard start at the Port City of Balchoth. Details on the world here: http://spokanerpg.com/beru (though much of it does not become visible until the party progresses far enough to reveal more.
Forum Worlds of Beru Spokane Group 6 by admin, last updated: Sep 25, 2016 09:57 PM
Here you will find adventure logs and discussions for the Wednesday evening group using D&D 5th edition in the World of Beru (and connecting) settings.
Forum Worlds of Beru Spokane Group 4 (And Online) by admin, last updated: Sep 25, 2016 09:57 PM
This forum is for those participating in the World of Beru campaign.
Comment Re: Group 7, 2016 Updates by Hawke, last updated: Sep 25, 2016 08:45 PM
Resuming September 27th.
Comment Re: Group 7, 2016 Updates by Hawke, last updated: Sep 24, 2016 01:04 PM
Group placed on temporary hold in August. Hope to resume by October at the latest.
Comment Re: Group 7, 2016 Updates by Hawke, last updated: Sep 24, 2016 01:03 PM
Ended with them figuring out the riddle for the treasure acquisition, and getting great upgrades.   Game setting date: June 2 nd , but for them it is day 207. They experienced a time distortion. The PC's do not realize yet that fewer days passed “out there” while they were on the mountain of Odin's Well.  
Comment Re: Group 7, 2016 Updates by Hawke, last updated: Sep 24, 2016 01:02 PM
(Real World date:  20160705) Some game-time group events update overview: The PC's succeeded in finding Brunhilde, persuaded the dragon guardian, and defeated the unseen guardian. The Hobbit, Ricshire awoke Brunhilde, and she is now beholden to him. Their Next Goal Travel to the far northlands, between the Northrons, the North Elves, north of Aridia. There is a high mountain, in the lands of the greatest of the Frost Giants, in Jotunheim, with the Rainbo Bridge to the lands of the gods, Asgard. Get Brunhilde there and meet father (Wanderer/Odin). Goal: Get Brunhillde to Jotunheim and the Rainbow Bridge to Asgard. After that, head to the lands of sands in the far south of Aridia (and gateway to Arakis/Dune). (Dates are game time, not real-world time): Day 77, November 10 th Cave at waterfall, hunker down until Spring.   Fluff acquires familiar as Ebony – Alpine Chough, bird. Spring Equinox March 20th. April 5th, resume travel.   April 7th hit where bridge was. April 18th reached 14k summit above Frost Giant. April 20th gets to little elongated valley. (Day 166). April 21st, Day 167 Scout out Frost Giant cave.      
Comment Re: Group 7, 2016 Updates by Hawke, last updated: Sep 24, 2016 12:58 PM
Back in April (real-world time), the group finally met with the Oracle. Here are what she shared... (With Heavy Greek Accent) She goes into glassy-eyed stare, the pupils of her eyes disappear and only the whites of her eyes are seen, but they glow with a slight greenish-purple tint! Her voice sounds as though echoing from some great distance away. “You have all become ensnared, in matters far beyond your ken. Your time is measured in days, weeks, & months, not more than years of three. Only if the lands of the Thinking Man are saved by then, can the lady hope one day to regain her lands of birth, and through this, the rest achieve their dreams. You must awaken the sleeping rebel,” (looking at all the party) “The warrior-goddess. She will serve as guide, & lead you to others 4, that may raise & unite. But beware the jealousy of the father's spouse! So First, The Hero who was, for the people of the World of Ice, Twain might rescue from. (Looks at the twins) If they heed the watching Dragon vain, But lo! Beware the guardian unseen. The sleeping Brunhildë. She will serve as guide to the future, and unite, The Gods & The People of the North. Second, A Hero who is, Of the forgotten people of the World of Sands, 'The shadow of the desert mouse.' Help him defeat the mind-killer” (figurative and literal, his fears & a mind-flayer?) He first will unite the Arid Lands, & with your help, their world himself become Their God.   Third, The lady of the dry lands must marry. A Hero to be, of the people of the rising sun, Ieyasu of Okazaki Castle. They will unite the East, And their Son may one day, save the shining Sun from the abyss. Fourth, Another Hero to be, of the people of the broken lands, The man-child who will overturn the Naha Stone. Through blood he will unite the South. Finally, The Hero who never was, of the people from the world yet to be, Abd El-Krim Lost in the Mists, who has heard The Song of Arda, if found, He will bring those from beyond, and unite these all. If all this comes to pass, the first waves, of the dark tide, will be turned aside. Not one land, but many will be saved, for a time. Not one world, but many, will have a brief respite. Not just this time, but the future, will birth a new past. But the darkness within is still growing. If you fail, the past that was will come to be. The darkness within will spill forth, all in this world, and many beyond will become the servants & slaves, of the darkness I see ruling many worlds & times.”   Oracle regarding Richsire's Goals Ricshire wants to find means of eliminating fear of water and disability from weather. And information on the Drow priestess responsible for the raid that killed Ricshire's village. You will find the answer to both your desires in the places you fear most to go. South, and south, across and under the seas yet farther south. Where once was frozen, Through the realm of glory that once was, but now is nest for the greatest seeds of darkness. There your greatest crippling, if you overcome, you will find the strength to suffer no more, could save those who have not yet perished, and more...     Oracle regarding Jehan's Cthulhu bond. “If you do not that which is hard” (looking at the rest of the group), “and fail that which I will tell you, then all I saw of darkness, will be but a pale shadow, compared to what will be under The Great One. That which holds the First, A touch to your heart, If you survive the rift, will break the bond of The Great One.” Regarding Jehan's goals: Under the greatest kingdom that ever was, immersed in Ulmo's element, Echoes of the greatest music that ever was or ever shall be, could be found and brought forth unto the the world through thee.            
Comment Re: Group 7, 2016 Updates by Hawke, last updated: Sep 24, 2016 12:54 PM
Snapshot of the Worlds of Beru table of contents for Group 7 (yes it is a bit of a mess, but lots of content). :-)   Group 7 Table of Contents Technical setup for web-based RPG sessions. 5 Character Creation Notes 5 Players: 6 Joe's character 7 Katy's character 7 Kesan's character 7 Brennan's character 8 Drake's character 9 Campaign Beginning 9 The mission is several-fold 10 World of Beru Information 11 Elves of Beru 12 Sylvan/Wood Elves, “Sylvantiatus” 12 High Elves, the “Ascentiatus” 12 Sea Elves, Aquariatus 13 Dark/Drow Elves 13 Humans of Beru 14 The Great Glacier of the North 14 The Plague 16 King Arthur's Regnum Sapientium 17 The Arid Lands of ….... 17 The Oriental Lands 18 Getting to The Lady 19 The Crossroad at Queen's Road 19 The Southern Pass 19 The Small Village Sheltering The Lady 19 About The Lady Dranara 20 The Scroll 21 Sir Karn of the Golden Helm 22 The Boy 22 The Oracle of Dragonspine Mountains 22 Getting to The Oracle 23 ~4 Days After High House 24 ~6th Day After High House 24 ~10 Days After High House 24 ~12 days After High House 24 The soldiers, group of 6. 25 The Many-fold Mission (Updated) 25 Speaking with The Oracle 26 Brunhildë 26 The Wanderer (Wotan) 27 Freia & Her Garden 28 Albrecht 29 The slaves of Albrecht, The Neibelungs 29 Mime “The Gnome” Brother (thief/Petty Dwarf) 29 The Guardian of the Mountain 30 Some Riddles to Create and Use 31 Special Magic Items 33 Tarnhelm 33 The Nibelung Ring 34 Nothung the Sword in the Tree 34 Adventure Log 34 Game Session Notes 35 Session #5 35 Karn's Conversation With Kol About Drow 38 Session #6a 39 Session #6b (Redux) 40 When last we met... 40 Session #7 45 When last we met.... 45 Joe's Cleric 46 Darco Andropolis 47 Mic Deepfurrow 47 The Wild Woods 48 The Druids' Gate – Draoi Geata 48 The Wood Elves Great Tree Wall – Magna Arbor Murus 49 Session 9 50 When Last we Met 51 The Spartan Show Adventurer's Guild Campaign 52 Technical setup for web-based RPG sessions. 55 Character Creation Notes 55 Background 56 Players: 57 Michael's Character 57 Is at current location because... 57 Primary mission 57 Secondary motivations.... 57 Initial Stats 58 Feats 58 Land of Origin 58 Family Situation & Details 58 Jay's Character 58 Is at current location because... 58 Primary mission 58 Secondary motivations.... 59 Initial Stats 59 Feats 59 Land of Origin 59 Family Situation & Details 59 Will's Character 59 Is at current location because... 59 Primary mission 59 Secondary motivations.... 60 Initial Stats 60 Feats 60 Land of Origin 60 Family Situation & Details 60 First Session – 20150127 61 TODO: 61 Sounds for this session to add to video: 61 Sounds for next session: 61 To Bring Checklist 62 Campaign Beginning 62 The mission is several-fold 63 World of Beru Information 64 Elves of Beru 65 Sylvan/Wood Elves, “Sylvantiatus” 65 High Elves, the “Ascentiatus” 65 Sea Elves, Aquariatus 66 Dark/Drow Elves 66 Humans of Beru 67 The Great Glacier of the North 67 The Plague 68 King Arthur's Regnum Sapientium 70 The Arid Lands of ….... 70 The Oriental Lands 71 Getting to The Lady 72 The Crossroad at Queen's Road 72 The Southern Pass 72 The Small Village Sheltering The Lady 72 Kesarnach 72 About The Lady Dranara 73 The Scroll 74 Sir Karn of the Golden Helm 75 The Boy 76 The Oracle of Dragonspine Mountains 77 Getting to The Oracle 78 ~4 Days After High House 78 ~6th Day After High House 78 ~10 Days After High House 79 ~12 days After High House 79 The soldiers, group of 6. 79 The Many-fold Mission (Updated) 79 Speaking with The Oracle 80 Brunhildë 81 The Wanderer 82 The Guardian of the Mountain 82 Some Riddles to Create and Use 82 Special Magic Items 85 Tarnhelm 85 The Nibelung Ring 85 Noth____ Sword 86 Adventure Log 86 Game Session Notes 86 Session #5 87 Karn's Conversation With Kol About Drow 90 Session #6a 91 Session #6b (Redux) 91 When last we met... 91 Session #7 97 When last we met.... 97 Joe's Cleric 97 Darco Andropolis 98 Mic Deepfurrow 98 The Wild Woods 99 The Druids' Gate – Draoi Geata 100 The Wood Elves Great Tree Wall – Magna Arbor Murus 101 Session 9 102 When Last we Met 102 The Spartan Show Adventure Log 103 20150127 - Day 1 103 20150203 - Day 2 103 The Story So Far... (Long version). 105 The Story So Far... (Short version). 106 Stream watching notes 107 Session #3 Prep List 107 Adventure key aspects – Summary of Days Overview 107 Travel times 110 Day 3 110 Video Notes from Session #3 111 Session #4 20150217 111 XP 111 Level Up 111 The Story So Far... 111 Current NPCs 113 Torschalan 113 Petris the Bard (Will) 113 Minera 113 Albrecht 113 Steburrson 113 Session #4 114 Previously on The Adventurer's Guild.... 114 Experience Points from Last Session 115 Session #5 Notes 116 Session #6 Notes 117 Previously on … 117 Session #6 Begins... 119 October 20th 119 October 21st 119 October 23rd 119 October 24th 120 October 27th 120 October 28th 120 Mordredian Scouting Party Stats 121 The Many-fold Mission (Updated) 121 October 31st 122 November 1st 122 November 2nd 122 Session #7 123 Previously On.... 123 November 5th-6 at Desslock Keep 125 November 7th & 8th uneventful. 126 November 9th 126 November 10th to 13th uneventful except noises. 126 The Druid's Gate 126 The Corruption of the Northern Dragonspine Wood Elves 127 Group 7 Campaign 128 Players/Characters 137 Campaign Beginning 138 The mission is several-fold 139 December 1st, 2015 – 20151201 139 December 8th, 2015 141 December 15th, 2015 142 Previously at the World of Beru Group 7 Campaign... 143 Day 1 143 Day 2 143 And Now.... 144 Day 2 continued 144 Day 3 144 Day 4 147 Resume December 22nd, 2015 147 NPC - Albrecht – Surviving Scout 148 Day 5 150 December 29th, 2015 151 NPC - Albrecht – Surviving Scout 152 Day 5 155 Day 6 156 Day 7 to Day 8 157 Day 9 158 Day 10 158 Day 11 159 Day 12 159 Day 13 160 Day 14 160 Day 15 161 Lutien 161 Day 16 162 Day 17 162 Kessarnach 162 Day 18. 164 Bubonic Plague Information 164 Travel times 164 NPCs 165 Minera 6 year old girl recovering from plague 165 Steburrson 165 Previously on The Worlds of Beru Group 7 165 Day 20 167 Previously on Worlds of Beru Group 7 167 Day 21 167 Coming Up: 168 The Fist of Kord (Desslock's Keep) 168 4x 30' high walls. 168 Main Central Building/Hall 169 Approaching The Fist of Kord 169 Unarmed combat grappling. 171 Desslock, an Evangelical Cleric of Kord 172 Darco Andropolis 173 Mic Deepfurrow 173 Keep Tower (70') 173 If the Party Spends Time at the keep - “The Boy” Wishes to Stay 174 February 9th, 2016 175 The Wild Woods 176 Wild Woods Random Encounters (Southern), Day Time. 177 Wild Woods Random Encounters (Southern), Night Time. 178 Wild Woods Random Encounters (Central), Day Time. 179 Wild Woods Random Encounters (Central), Night Time. 181 Wild Woods Random Encounters (Deep woods), Day Time 183 Wild Woods Random Encounters (Deep Woods), Night Time 184 Wild Woods Random Encounters (Road northeast of Wood-elf Wall), Day Time 185 Wild Woods Random Encounters (Road northeast of Wood-elf Wall), Night Time 186 Northern Woods – Contested Area – Random Encounters (Day Time). 187 Northern Woods – Contested Area – Random Encounters (Night Time). 188 The Druids' Gate – Draoi Geata 189 Road from Druid's Gate to North Crossroads 190 The Wanderer 191 The North Crossroads 192 Many Reveals at the Crossroads 193 Into The Northern Wood Elf Realm 194 Road from North Crossroads to Wood Elves Gatehouse 195 The Wood Elves Great Tree Wall – Magna Arbor Murus 195 Within the Northern Wood Elves Realm 196 The Infernium 197 The Northern Pass (West Side) 198 Travel Overview 199 Day 1 199 Day 2 199 Day 3 200 Day 4 201 Day 5 202 Day 6 203 Day 7 204 Day 8 (Summit & High Road) 205 Summit Dangers 206 Northern High Road 207 GET EVERYONE'S BACKGROUNDS UPDATED AND CLEAR 207 Places of Note 208 Established (non-random) Encounters 208 Firbolg 208 Formorian Giant 208 Behir 209 The High Northern Road 209 The Northern Pass (East Side) 210 The Cthulhu Infected 210 Background Checkup 210 Ryan 210 Jacob 211 Heather 211 Frost Giant “valley” 212 The Frost Giant “Korock” At the Crossroads 213 From the River Bridge to the Lava Bridge 213 Speaking with The Oracle 214 The Riddle for Transport to the Ice Palace 215 The Crystal Palace 215 Riddle for “Yesterday” 216 Oracle to the PCs & Dranara 217 Explaining the great riddle 219 Oracle regarding Richsire's Goals 220 Oracle regarding Jehan's Cthulhu bond. 220 Regarding Jehan's goals: 221 The Many-fold Mission (Updated) 222 Brynhildr (Brunhildë) 223 The Unseen Guardian 227 The Guardian of the Mountain 228 Special Magic Items 229 Tarnhelm 229 The Nibelung Ring 229 Noth____ Sword 230 Erda – Mother of the Fates 230 Ruru 230 Some Riddles to Create and Use 233 The Watching Dragon, Rinfaf (“Fafnir”) 235 Reminder's about Bruhilde 236 20160628 238 Their Next Goal 241 Obstacles & Places of Note en Route to Jotunheim 241 The Rainbow Bridge (Bifrost (“beef-roast” roughly) / Asbru) 242 Land of the Jotun (Frost Giants) 243 Mímir's Well 243 Þrymheimr (Thrymheim) 243 Útgarðar 243 Vimur River 244 Yggdrasil (the world tree) 244 Northeast Woodelves 245 Northeast High Elves 246 The Nature Reserve (Rename) 247 The Spire (Crashed Spaceship) 252 Lost Tribe of Rus 253 The Sevatem (Seh-vah-tehm) 254 The Tesh 254 The Comsaf 255 The Wandering Baya (Bah-yah) (Baba Yaga's Hut) 255 Baya Events 256 Daylight 256 Nighttime 256 Evening Dusk 256 Morning Twilight 256 Baba Yaga Herself 257 Aridian Arakeen Gateway 257 The mountains near the Arakeen Gateway
Comment Re: Group 7, 2016 Updates by Hawke, last updated: Sep 24, 2016 12:50 PM
April 26th, 2016, Hawke This could be the session when the PCs finally arrive at the Oracle's Location. They may or may not get to meet her this session, depending on what happens, and their timing...
Comment Re: Group 7, 2016 Updates by Hawke, last updated: Sep 24, 2016 12:49 PM
May 2nd, 2016, Hawke He will still continue. I'll update in the spokanerpg.com logs.
Comment Re: Group 7, 2016 Updates by Hawke, last updated: Sep 24, 2016 12:49 PM
April 27, 2016 Goblintrain And then Ruru, layingly limply in the saddle, and having accomplished one last stupid, albeit heroic act to save his friends, melds into a state, not of "non-existence"­ but rather, never having existed in the first place.
Comment Re: Group 7, 2016 Updates by Hawke, last updated: Sep 24, 2016 12:49 PM
April 26, 2016 Thanks muchly for the apple pie Michael! Whatever the challenges to Ruru, it was good to see you. Cheers!
Comment Re: Group 7, 2016 Updates by Hawke, last updated: Sep 24, 2016 12:48 PM
April 26 · 6:00 PM This group just filled back up. Will let people know if another seat opens up.  Though many others have played in my campaign running since the 1980s, I started the current count of group numbers for this campaign since moving to Spokane in 2004 (and first Beru campaign here started around 2007). This group previously tried out an evil campaign in Middle-earth using MERP/RM hybrid rules. The information on that short-lived campaign here:  http://spokanerpg.com/forum/rpg-group-discussions/248207091 -  See the forum postings for that group for details on how their campaign went. They have now elected to play in my home brewed multi-verse heroic(must be "good aligned" in behavior) campaign setting of " The Worlds of Beru " with the standard start in the Port City of Balchoth. The wiki for this setting can be found here: http://spokanerpg.com/beru It takes 4+ hours, especially for those new to the system, to complete characters. Here are the PCs.  Jacob = Northron Great Man, Beastmaster (non-identical twin to Ryan's character). Justin = Regnum Sapientium Common Man, Rogue  Dawn = Mist Elf, Shaman Drake = Aridian Human, Bard  Heather = Hobbit, Duelist Ryan = Northron Great Man, Beastmaster (non-identical twin to Jacob's character). Michael = Shattered Isles Intelligent Baboon, Burglar/Dancer.  Remember I record all my game sessions with audio & video. If you are not comfortable with being recorded, you will not want to participate in my groups.  Game sessions are now Tuesdays, 6:00 pm to 10:00 pm at Hawke's House in Game Room #1. Due to meetups short space for comments on events, and poor forum system, most details on the adventure will be found here: http://spokanerpg.com/forum/worlds-of-beru-group-7    
Comment Re: Group 7, 2016 Updates by Hawke, last updated: Sep 24, 2016 12:47 PM
Tuesday, May 24, 2016 This group prefers ROLE-players over ROLL-players, even though it is Rolemaster 2nd edition. :-)  UPDATE May 21st, now accepting a new player to fill an empty seat. Remember I record all my game sessions with audio & video. If you are not comfortable with being recorded, you will not want to participate in my groups.  This campaign setting began development and use in the early 1980s. I moved to Spokane in 2004. This is the 7th Spokane group in this setting. This group has been playing this campaign since October 2015. When we are short player(s), this group plays either Twilight 2000 or Stargate SG-1 RPG.  Worlds of Beru is my home brewed multi-verse heroic (must be "good aligned" in behavior) campaign setting of " The Worlds of Beru " with the standard start in the Port City of Balchoth. The wiki for this setting can be found here: http://spokanerpg.com/beru It takes 4+ hours, especially for those new to the system, to complete creation of the Rolemaster 2nd Edition characters with rich story backgrounds. Here are the PCs.  Jacob = Northron Great Man, Beastmaster (non-identical twin to Ryan's character). Justin = Regnum Sapientium Common Man, Rogue, now on his own quest.  Dawn = Mist Elf, Shaman. Returned to the mists.  Drake = Aridian Human, Bard. Infected by a strand of Cthulhu.  Heather = Hobbit, Duelist Ryan = Northron Great Man, Beastmaster (non-identical twin to Jacob's character).  Created by Michael (now played by Heather) = Ruru, of the Shattered Isles, an Intelligent Baboon, Burglar/Dancer.  Game sessions are now Tuesdays, 6:00 pm to 10:00 pm at Hawke's House in Game Room #1 (of up to 7 game areas not counting the offices or the planned RPG Trailer - http://rpgtrailer.com  that I am saving up to build).  Due to meetups short space for comments on events, and poor forum system, most details on the adventure will be found here: http://spokanerpg.com/forum/worlds-of-beru-group-7
Comment Re: Group 7, 2016 Updates by Hawke, last updated: Sep 24, 2016 12:44 PM
Posted 2/16/16 3:46 PM by Hawke 1 seat has opened up for the Rolemaster Worlds of Beru campaign. There is an interview process before officially joining. If interested, add yourself to the RSVP or waiting list, and I will contact you. Happy Gaming! - Hawke When : Tuesday, February 16, 2016 6:00 PM Where : Hawke's House Address available via phone or email. Near North 5 Mile / Whitworth Area. Spokane, WA This Meetup repeats every week on Tuesday 6:00 pm to 10:00 pm Pacific Time.
Comment Re: The Beginning of Group 7 in Worlds of Beru by Hawke, last updated: Sep 24, 2016 12:43 PM
The 2016 updates continue here:  http://www.spokanerpg.com/forum/worlds-of-beru-group-7/91842695?b_start=0#247131370
 
Videos

2015 Adventurer's Guild Artwork Intro Promo Video

 

 

2015 S1E1P1 Adventurer's Guild DM Hawke Robinson D&D 5 Character Creation Part 1 of 2

 

 

2015 S1E1P2 Adventurer's Guild DM Hawke Robinson D&D 5 Character Creation Part 2 of 2 

 

 

2015  S01E00P3 Unedited. D&D 5e Adventure Introduction. Adventurer's Guild Guild, w/DM Hawke

 

 

2015 S01E02 Unedited. D&D 5e - The Adventurer's Guild - Worlds of Beru with DM: Hawke

 

 

2015 S01E03 Unedited. D&D 5e - Adventurer's Guild, Worlds of Beru w/DM Hawke

 

2015 S01E04P1 Unedited. D&D 5e. Adventurer's Guild. w/DM Hawke, Worlds of Beru Campaign.

 

 

2015 S01E04P2 Unedited. D&D 5e. Adventurer's Guild. Worlds of Beru w/DM Hawke

 

 

2015 S01E04P3 Unedited. D&D 5e. Adventurer's Guild. w/DM Hawke, Worlds of Beru Campaign.

 

2015 S01E05P1 Unedited. D&D 5e. Adventurer's Guild. w/DM Hawke, Worlds of Beru Campaign. 

(Pending)

 

 

2015 S01E05P2 Unedited. D&D 5e. Adventurer's Guild. w/DM Hawke, Worlds of Beru Campaign. 

 

 

2015 S01E05P3 Unedited. D&D 5e. Adventurer's Guild. . w/DM Hawke, Worlds of Beru Campaign.

 

 

2015 S01E06 - Missing

 

 

2015 S01E07 - Missing

 

 

 

 2017 - The Spartan Show: Legends Through Shadow

 

Episode 1

 

 

Episode 2

 

 

 

Episode 3

 

 

 

Episode 4

 

 

Episode 5

 

 

 

Episode 6